Dominic McIver Lopes's A Philosophy of Computer Art PDF

By Dominic McIver Lopes

ISBN-10: 0415547628

ISBN-13: 9780415547628

What is desktop artwork? Do the techniques we frequently hire to speak about artwork, corresponding to ‘meaning’, ‘form’ or ‘expression’ observe to machine paintings?  

A Philosophy of desktop Art is the 1st booklet to discover those questions. Dominic Lopes argues that laptop paintings demanding situations a few of the simple tenets of conventional methods of puzzling over and making paintings and that to appreciate desktop paintings we have to position specific emphasis on phrases equivalent to ‘interactivity’ and ‘user’.

Drawing on a wealth of examples he additionally explains how the jobs of the pc artist and desktop paintings consumer distinguishes them from makers and spectators of conventional paintings kinds and argues that machine paintings permits us to appreciate higher the function of know-how as an artwork medium.

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Extra resources for A Philosophy of Computer Art

Sample text

The voices return when you leave the room and, if you spoke when you were in the room, you find that one of the voices mischievously 25 26 A philosophy of computer art imitates you. The guide explains that, in Japanese lore, kodama are tree spirits that steal and play with people’s voices. You return to the room to have a word with them. These five works have very different kinds of displays. The display of Golden Calf is a plinth and a digital image on an LCD screen. Telegarden’s display is a living garden and digital images of that garden as well as the movements of the robotic armature.

Although it can be copied, the copies are mere copies and aren’t instances of the same building. Likewise, some works of computer art are non-repeatable. Telegarden was the site of a single event, the tending of a garden, which unfolded at the hands of Telegarden’s users acting in concert. For works like this, display variation doesn’t come through repeating multiple versions. It comes instead through variation in the succession of states that make up the one event. Either way, the display varies as a result of user action.

What’s the picture about? What does it have to say? Answering these questions means rolling up the sleeves and getting to work. The Ambassadors demands active appreciation. Active appreciation certainly shapes your experience of The Ambassadors. It figures in what you attend to and hence what you notice, what you think, how you feel, and what value you ultimately credit to the work. Nevertheless, it doesn’t generate the work’s display – the pattern of shapes and colors on its surface. According to the definition of interactivity, users’ actions don’t merely shape their experiences of works – they help generate the works’ displays.

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A Philosophy of Computer Art by Dominic McIver Lopes


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